This week I played Hearthstone and WoW. My Hearthstone Mage is almost level 20, but I’ve discovered a Warlock strategy that I really like, so I’m trying out the evil side.
I still can’t decide whether to buy the Draenor pre-order. I might wait and see how the new stronghold (housing) NPC crafting situation works out before making a decision on that.
15 is the magic number today, as lvling life and TAGN are both rolling with a 15 theme. 15 is the atomic number of Phosphorus, which can glow, burn, and explode. So here are my 15 most incendiary video games.
Honestly, phosphorus is a lot more exciting than this blog post, so if you’re a chemist and/or meth cook by profession, I’d suggest playing with chemicals instead.
1. Pong (1972) Long hours with a little console and a black and white TV, pushing ball control beyond the ken of mortal man. It was more fun than playing with barbie and ken.
2. Space Invaders (1978) I never owned an Atari. I had a Magnavox. My friends had the newer Atari consoles. This game was a much-referenced bombdiggity in its era, tense and creepy, and spawned sexier and prettier bottom-shooters like Galaga.
3. Wizardry (1981) This was the first RPG I played. You could create your own party and go explore the dungeon. I didn’t own this game until later. It was the domain of my friend who had a computer to play it. I eventually got an Apple IIc and played Wizardry up to the Legacy of LLylgamyn module.
4. Ms. Pacman (1982) This doesn’t need any explanation. Girls can swallow pills too, and this remains a seminal influence. I wouldn’t mind having a Ms. Pacman console in my living room as a stress-reliever.
5. Diablo (1996) This was a period when I didn’t have a proper computer, so this was a hand-me-down from my brother. I want to say I liked the original more than Diablo 2, but that would be crazy, right? I liked the gritty, haunted atmosphere and music of the original. Diablo 2 was a classic, but it was also more trudgey and gamey with the item sockets after the LoD expansion.
6. Fallout (1997) This was a wonderful little RPG and another recommendation from my brother. I also enjoyed Wasteland, its predecessor, on the Apple IIc. I enjoyed Fallout 3, but it seemed to end quickly, and the open world was too obviously just a big rectangle, which didn’t do much for immersion. The imagination is bigger than any game map.
7. Neverwinter Nights (2002) I played this game for years, including all of the expansions. I also played online in a “persistent world” called Grim River created and hosted on someone else’s hard drive. This could be my favorite D&D-flavored game ever, certainly in terms of hours played. The sound, music, and especially the animations were fabulous. The companion system was a little lackluster, but set the stage for better things to come, and still allowed for more complicated gameplay.
8. Baldur’s Gate 2 (2000) This remains one of the all-time great RPGs. It offered great characters and art, along with party romance, including lesbian flirtation with the drow elf, Viconia, and the druid Jaheira. I created an all-girl team.
9. Morrowind (2002) This was another recommendation from my brother, still a bit before I was proactively looking for video games to play. I loved this game, and it remains my sentimental favorite in the Elder Scrolls series. I didn’t like the instant teleporting around the map in Oblivion. It hurt immersion greatly, just like in Fallout 3. More recently, I’ve struggled with Skyrim and TESO because of the non-interface.
10. Vampire: Bloodlines (2004) This was a fabulous RPG that I followed up to launch. WoW released at almost the same time, but I played Bloodlines first, and WoW the next spring (I think). I was more interested in story and characters, which Bloodlines provided. I enjoyed Planescape:Torment, but I liked Bloodlines more because I could create the character I wanted and still experience a strong story with different endings.
11. World of Warcraft (2004) This was the first MMO I ever played. My brother-in-law played Everquest, but it just never looked interesting to me in terms of playstyle and game goals. WoW offered beautiful graphics and animation with responsive controls. I was overjoyed exploring Elwynn Forest and taking the candles from the kobolds. I played paladin and mage to cap in the original game, and since then I’ve played occasionally but never at the edge of the expansion progression.
12. Lord of the Rings Online (2007) I was browsing games at Best Buy and noticed this on the shelf. It looked good and had just released. I decided to give it a try, which was a good idea. This is my favorite and most-played MMO and RPG. I started blogging to just keep track of LotRO links and my add-on projects. LotRO also taught me the meaning of hating a game developer, since they despoiled my favorite game ever with F2P and store buttons all over the interface. I’ll be unlikely to do mods for a game ever again, or get so involved.
13. Dragon Age: Origins (2009) Lots of love for this game. It’s one of the all-time greats, offering unique racial starting zones and stories that touch the emotions, among other things.
14. Rift (2011) This was the first MMO where I got involved in the community and wrote a guide, which was insanely successful, and remains so, with over 35000 views in the last 10 months alone since I updated it for F2P. I really wish Rift were in a better place. I’m hoping their coming expansion will be something great. Rift re-inforces the concept of not getting too involved in any one game, since the game can change drastically or fail at any time.
15. Saint’s Row: The Third (2011) The more I hate Rockstar for misogyny in GTA and disallowing its games to be played as a female, the more I love Saint’s Row. This is the equal opportunity driver/shooter, the anti-GTA, and I’ll continue to support and enjoy every installment of this brilliant franchise. In Saint’s Row 3, you play a charismatic gang leader. I enjoyed the DLC that turns you into a vampire.