This has always been my rule, to avoid issues. Two days ago I broke the rule and bought FFXIV:ARR on Steam. This stupid kitty is already paying the price.
Today I bought the expansion (Heavensward) on the SE website, and they refuse to register the key they gave me. I have to buy the expansion and all subsequent expansions on Steam now, apparently, or re-purchase the main game.
This might be my first real problem with a game purchase, unless you count Daikatana (nearly unplayable), or the original (nearly unplayable) launch of FFXIV, for which I paid full price. Congratulations, Square Enix.
I went to FFXIV this week because I finished Skyrim plus Dawnguard. I’d planned to try Elder Scrolls Online again, since they are adding nameplates and making grouping “less painful“, among other things.
(The wording of the Massively article title is appropriate.) So I cleared 55GB of space on my SSD to install ESO, and 55GB was not enough. I’d totally forgotten about the 100% voice-over.
A 100% voiced MMO is like watching a badly lip-synced animated movie based on a book that was never published. It just can’t get the lore and characters across. Elder Scrolls has the in-game books, but they are mostly disconnected anecdotes.
If no connections are made or reinforced in the player’s mind (building on what he or she already knows) then an opportunity is lost. Imagine a novel that stops and tells little stories on the side periodically about random people elsewhere in the setting.
It’s going to be hard to read, even if lusty Argonian maids are involved.
Even the most silly side quest can strongly develop the characterization of a place, a race, or a character. All content should tie into the main stories or characters somehow, some way, just like in a well-crafted novel.
I’m having fun with FFXIV:ARR so far. It’s quirky, creative, story-based, and greatly improved. I can play any classes and jobs on one character. They have nameplates. They have a functional Auction House.
FFXIV originally launched with a far worse auction system than Elder Scrolls, but the (replacement) devs had the sense to fix the issue, instead of stating that they will never, ever add a real auction house (Elder Scrolls).
Despite repeated player crying, begging, and quitting since launch. I’ve seen a few players say they won’t come back unless there is an auction house. That’s just one of the tick boxes for this kitty.
Skyrim/Dawnguard Writer’s Reaction
I really enjoyed Skyrim after installing the right mods. Dawnguard was a very impressive DLC. My overall impression of Skyrim was that I wished the companions were fewer and better, and the story was more about my character and choices. Dawnguard nailed all of that.
The character of Serana was excellent in her role as a vampire storyline sidekick. This is a really effective plot device, also used to great effect in LotRO with Nona (and then abandoned, inexplicably.)
Serana’s comments and banter add great flavor, although she sounds too sweet and mild. This is surprising because the voice actress, Laura Bailey, also does Jaina Proudmoore in WoW. Jaina’s more commanding, arrogant tone that would have been more appropriate for a vampire princess hundreds of years old.
The transformation of the player character into a vampire, the childe of Serana (the option I chose at the end after taking Castle Volkihar) also has a silly zero seriousness.
“Oh, you want me to make you a vampire? Ok, if you’re sure! Get ready!”
It was the same as getting married in Skyrim. Maybe the devs were targeting the lowest common denominator, which is apparently a ten year old playing a Nintendo game. In both cases, some sort of meditative ritual quest wouldn’t have killed them to implement. Maybe their enormous pantheon became the problem.
Another observation is that Skyrim overall focuses heavily on the vampires, werewolves, rogue, Daedra, and werewolf factions, while neglecting the good and light factions. I really enjoyed the spiritual path quests in Morrowind (Tribunal, Imperial Cult). Maybe I somehow missed the Skyrim priest and paladin-themed quest lines.
Skyrim as a whole was a scene of universal violence and corruption, with everyone trying to kill everyone else. The moral grey areas are fertile ground for great writing, but the darkest shadow can only be found by contrast with the brightest light. I kept waiting for the titular “Dawnguard” to flesh out and ascend to greatness and holiness.
You get new skills, a new and powerful transformational form, and new combat modes for being a vampire, but you get nothing for being a Dawnguard. The imbalance is awkward.
I’ll probably play ESO when I transfer my backup hard drive to my main PC, something I’ve been putting off for a year. For now the kitty will see what FFIV brings.