Tonight, I’m waiting for hours while a beta patches. I watched Angry Joe’s latest video and worked on a new comic strip episode of “Forsaken Inn”. I might as well write something.
Achievement Complete: SWTOR Subscribed!
I’m now a SWTOR subscriber. I’m having lots of fun, to the point where I feel a bit silly for skipping The Old Republic for so long due to outrage over the LGBT issue. The game looks much better on my new computer, not so cartoony.
Thanks to the “heroic” quests in TOR, I’ve spent most of my play time in groups in the start zones, which is a first, and fun! A random player also mailed me 50k credits as a newbie gift, which was nice.
He was paying forward a similar gift given to him as a newbie.
I love the stories, quests, and immersion in TOR, which hit the perfect spot of what I’ve been missing in Rift. Even better, the subscriber experience so far makes the Free-To-Play game almost completely transparent.
There are no pesky store buttons everywhere, and the only thing I want from the store so far is the Cathar race (cat-person), which my first allotment of 500 subscriber points almost covers.
Players are friendly, although I’m a bit surprised by the number of farts and poops that ooze into the chat box, along with the good old “that’s gay” phrase. The community seems less mature than in Rift or LotRO, even on the west coast RP server, Begeren Colony.
SWTOR has a lot of great ideas, and the West Coast/East Coast servers are one of those. But why is Bioware trying to sell PvP patches on a game they designed for story and roleplay? Does TOR need a bomb-dropping mini-game?
For every great idea, it seems like I see a boggling mini-failure in TOR.
I’m not going to start smacking TOR with specific rant-examples of bugs and issues I’ve had, but just look at the image for this post. Why is my companion’s name in front of my Bounty Hunter’s name when my companion is standing behind me? There are so many of these little things.
Maybe the flaws stand out more because the rest of the game shines so brightly though, fulfilling every writing principle I harp on here on Kitty Kitty, especially the “Smiling Jack”.
You come into the game and immediately you meet friends, mentors, and NPCs that care about you, and pretty soon you’ve got a dedicated companion who likes the things you say. This is a win, and every game should have a friend to get you going, unlike most.
It also helps that the stories are more personal, with emotional motivation. Your mission in the game isn’t just to show up and start helping everyone because, well, that’s what you’re supposed to do in a game. No, that would be categorized as the same-old that is boring a lot of veteran gamers.
Roleplaying your character as light or dark is amazing for immersion. I’m playing the Empire side as a good bounty hunter and a dark-side Operative, so I can play the same side content and see what happens taking opposite story choices.
Weekly Quest Complete: Watch Angry Joe!
Angry Joe put up a “top ten game controversies of 2013” video this last week, in which he gives a long speech about Anita Sarkeesian and women in games. It was positively jaw-dropping.
Joe doesn’t seem condescending or elitist or apologetic, or anything in this video. He’s just heartfelt and honest, speaking to his “angry army”. It’s one of the most impressive speeches I’ve seen. If this is a topic that interests you, then I would suggest checking out the linked video, although the speech doesn’t start until around two-thirds in.
Have a good weekend, and happy gaming!